Perhaps at some point you've done an exquisite corpse lesson with your students.
The last time I took my students to the American Museum of the Moving Image when I was teaching in New York, I got to be a docent. Apparently, we had come a little early and someone had called in a little sick, and through a variety of circumstances for which the museum was totally not responsible, they didn't have enough docents to accommodate our group. Well, I'd been through the museum every year for the last 6 with my students, and made frequent trips their on my own.
...in order to make this work?-Robert Rauschenberg on his erasing of a De Kooning Drawing.
One of my first real engagements with Video Art was the Bill Viola retrospective at the Whitney Museum
Film and Video artists These Artists often get overlooked in a study of Art History, shifted at best to tangents and footnotes. However, as more emphasis is placed on integrating the medium of the 21st century the importance of looking at this genre becomes more apparent. Most of our interaction with the moving image is limited to fiction, non-fiction, and advertising - and so there is always some message or idea that the video or film serves. In this art form, however the viewer is invited to experience a moving image in a variety of new ways, from moving painting to installation.
Quiz Time!See how many references to various artworks and artists you and/or your students can identify in Kunstbar:
MIT professor Ed Boyden has a 10 point plan about How to Think. He posits some important ideas that will no doubt be of interest to all areas of education, but here's one I thought particularly relevant to the art room:
Like many of you, I loves me my Flickr.
What's not to love about free photo sharing (or investing in a 25$ pro account)? This week I've been thinking about all the great ways to use Flickr with your class, and I've come up with my top five. Here they are, in no particular order:
Today I'm live-blogging from an art department meeting in which we're discussing the use of technology in the classroom.